For the first time in the core Super Marioseries,Watch Up To And Including Her Limits Online Super Mario Odyssey will not have a Game Over screen.
SEE ALSO: The choices we're given in games are still ultimately meaninglessThe official Super Mario OdysseyTwitter account for Japan shared this game-changing piece of information this week, showing what happens instead when Mario runs out of health in the upcoming Switch game:
This Tweet is currently unavailable. It might be loading or has been removed.
When Mario runs out of health in Odysseyhe loses 10 coins and falls into the black abyss, then respawns at the last checkpoint flag he touched. The tweet says there is no Game Over screen.
In a follow-up tweet, the Japanese Odysseyaccount notes that even if Mario doesn't have 10 coins, he still won't get a Game Over screen.
Although this is a pretty big change for the series -- considering every other Super Mariogame has had some sort of Game Over screen -- the lack of a Game Over falls in line with the modernization of Nintendo's series. A Game Over screen used to indicate more than just your latest death: it meant restarting certain levels or an entire chapter of levels. In Super Mario's case: restarting kingdoms.
Unlike other sandbox-style games like Super Mario 64 and Super Mario Sunshine, Odysseydoesn't kick Mario out of whatever level he's in every time he grabs a power moon (the Odysseyequivalent of a star or shine). This frees players to get comfortable in each kingdom rather than penalizing them every time they die by booting them back a few levels.
You'll still get punished for dying in Odysseythough -- it'll cost you coins and some progress. But that doesn't hurt nearly as bad as confronting the implications behind the big, bold-lettered words "GAME OVER" that used to taunt you from the screen.
Featured Video For You
These are the game developers that won big at E3 2017
Topics Gaming Nintendo